Building Qt 6.2.4, Static Version, for GNU/Linux, Built on a Docker Container Running Ubuntu 18.04
Building software isn’t easy, and Qt can be especially tricky. I’ll go through the process that took days to get Qt built statically, that is, with static
Developing Sudoku for Java – P1
Sudoku is a game which, in it’s current form, was invented in Japan, but has existed in other versions, for example, in French newspapers. I’ve attempted to
Fixing Inkball to work on Windows 10
NB: Following my advice is a breach of the EULA one accepts when they install Windows, so it is assumed that you understand this before reading any
3D Renderings of a Planter Box
I’ve tested out rendering a planter box with Blender. The box was modelled myself. As you can see in the rendered images below, I tried different lighting
Stuff I Haven’t Tried Yet
I’ll admit, I can get too focused within the scope of certain problems and not think about more interesting ideas. In this post, I’ll summarize some problems
My Experience with Qt: Quick and Quick3D
A few years ago, I began to develop applications across multiple platforms written in C++. I wrote mostly on Windows, and the discovery of open-source projects led
Trimming the Fat on Web View Based Applications
The use of web views for rendering application user interfaces is not a new concept, although methods for doing so have evolved over the years. In this
Calculating a real-number FFT with FFTW3
In this article I’m going to explain how to calculate a real-number based FFT using FFTW, providing the source code. First, though, I will introduce some important
Re-doing my website: How I Did It, and What Happened, and What Next
Out with the old, in with the new. My old website, that used a Python CMS and ran on Apache on an older version of Debian, is